4.0-617 |
10 years, 10 months ago |
GameSettings: Deleted references to the ZTP hack. |
|
Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
|
4.0-616 |
10 years, 10 months ago |
fixup "Remove the ZTP speedup hack" |
|
Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
|
4.0-615 |
10 years, 10 months ago |
Remove vertex streaming hack. |
|
Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
|
4.0-614 |
10 years, 10 months ago |
Remove the ZTP speedup hack. Also remove useless debugging code, and a presumably outdated workaround (which was commented out). |
|
Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
|
4.0-613 |
10 years, 10 months ago |
VideoCommon: cleanup of "components" usage |
|
Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
|
4.0-612 |
10 years, 10 months ago |
Change the default GFX backend from D3D11 to OGL. |
|
Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
|
4.0-611 |
10 years, 10 months ago |
Added a check for a redundant mov in the fastmem writes code. |
|
Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
|
4.0-610 |
10 years, 10 months ago |
TextureConverter: remove implicit int->float convertion |
|
Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
|
4.0-609 |
10 years, 10 months ago |
Fix stupid bug in Z16L depth texture efb2ram encoding shader. |
|
Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
|
4.0-608 |
10 years, 10 months ago |
Update some of the comments in DriverDetails.h for drivers that have fixed their bugs. |
|
Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
|
4.0-607 |
10 years, 10 months ago |
Enable buffer_storage for Nvidia drivers 332.21 and above. |
|
Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
|
4.0-606 |
10 years, 10 months ago |
OGL: remove masking from streambuffer |
|
Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
|
4.0-605 |
10 years, 10 months ago |
VideoCommon: disable efb access + perf querys on cph thread |
|
Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
|
4.0-604 |
10 years, 10 months ago |
Do not fastmem addresses that were constant propagated |
|
Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
|
4.0-603 |
10 years, 10 months ago |
Code cleanup |
|
Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
|
4.0-602 |
10 years, 10 months ago |
NetPlay: Sync CPU engine between NetPlay clients/servers |
|
Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
|
4.0-601 |
10 years, 10 months ago |
Fix copy and paste error in BootManager.cpp. |
|
Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
|
4.0-600 |
10 years, 10 months ago |
Slight optimization in the pixel shader. We are using pow(2.0, X) in place of exp2(X). This can be faster in places that don't optimize a pow to a exp2 in this case. Notice this from here: http://cgit... |
|
Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
|
4.0-599 |
10 years, 10 months ago |
Fix for previous commit. I was supposed to use GL_VERSION, not GL_RENDERER. |
|
Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
|
4.0-598 |
10 years, 10 months ago |
Probe the GL_RENDERER string on Nvidia to grab the driver version. |
|
Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
|