5.0-14890 |
3 years, 2 months ago |
DSP/Jit: simplify opcode table by masking (PR #10033 from Pokechu22) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14888 |
3 years, 2 months ago |
VolumeVerifier: Use correct IOS filename for development discs. (PR #10028 from GerbilSoft) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14886 |
3 years, 2 months ago |
Translation resources sync with Transifex |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14885 |
3 years, 2 months ago |
DSPInterpreter: Fix IsLess (PR #10031 from Pokechu22) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14883 |
3 years, 2 months ago |
VideoCommon: report games that set bits in XFMEM_CLIPDISABLE (PR #10029 from Tilka) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14881 |
3 years, 2 months ago |
GameSettings: force DSPLLE in remaining Neo Geo games (PR #10024 from Tilka) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14879 |
3 years, 2 months ago |
revert workaround for msvc arm64 ICE in WIABlob (PR #10027 from shuffle2) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14876 |
3 years, 2 months ago |
WiimoteReal: Remove WiimoteScannerDarwin (PR #10013 from OatmealDome) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14874 |
3 years, 2 months ago |
DolphinQt: Allow $ line when entering AR/Gecko code (PR #10018 from JosJuice) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14872 |
3 years, 2 months ago |
DolphinQt: Don't add trailing newline to Gecko notes (PR #10017 from JosJuice) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14870 |
3 years, 2 months ago |
DolphinQt: Add entitlement to allow debugger to attach in Debug builds (PR #10022 from MerryMage) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14868 |
3 years, 2 months ago |
DolphinQt: Set default focus for NewBreakpointDialog (PR #10023 from JosJuice) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14866 |
3 years, 2 months ago |
D3D12: Transition compute textures to UAV state (PR #10020 from K0bin) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14864 |
3 years, 2 months ago |
Port Enable Cheats to the new config system (PR #10019 from JosJuice) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14862 |
3 years, 2 months ago |
GameINI: Add missing Vertex Rounding to GIQ.ini (PR #10015 from JMC47) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14860 |
3 years, 2 months ago |
PowerPC: Minor cleanup around JitCache_TranslateAddress(). (PR #10010 from AdmiralCurtiss) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14855 |
3 years, 3 months ago |
GameINI: Force safe texture cache on Resident Evil 3 (PR #10009 from OatmealDome) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14853 |
3 years, 3 months ago |
AudioCommon: fix bogus error + cleanup (PR #10006 from Tilka) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14848 |
3 years, 3 months ago |
GameINI: Fix EFB Copy Offset in more games (PR #10005 from JMC47) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14846 |
3 years, 3 months ago |
Change "Wiimote" to "Wii Remote" in interface (PR #9864 from PEmu2) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|