5.0-15749 2 years, 9 months ago Ensure user paths are stored in a consistent manner. (PR #10241 from AdmiralCurtiss)
5.0-15744 2 years, 9 months ago Config: Port remaining Interface settings to new config system. (PR #10328 from AdmiralCurtiss)
5.0-15741 2 years, 9 months ago Android: Fix country constants in CoverHelper.getRegion (PR #10313 from JosJuice)
5.0-15739 2 years, 9 months ago GameINI: Replace all uses of SyncGPU with single core (PR #10312 from JosJuice)
5.0-15737 2 years, 9 months ago Update Android setup doc (PR #10329 from PEmu2)
5.0-15735 2 years, 9 months ago Config: Port USBPassthrough setting to new config system. (PR #10327 from AdmiralCurtiss)
5.0-15733 2 years, 9 months ago Config: Port BluetoothPassthrough settings to new config system. (PR #10326 from AdmiralCurtiss)
5.0-15731 2 years, 9 months ago Config: Port Debug settings to new config system. (PR #10325 from AdmiralCurtiss)
5.0-15729 2 years, 9 months ago Config: Port BackgroundInput setting to new config system. (PR #10324 from AdmiralCurtiss)
5.0-15727 2 years, 9 months ago Config: Port Movie settings to new config system. (PR #10323 from AdmiralCurtiss)
5.0-15725 2 years, 9 months ago Config: Port AutoUpdate settings to new config system. (PR #10307 from AdmiralCurtiss)
5.0-15723 2 years, 9 months ago GDB Stub: Fix the id of the registers returned by p and P packets (PR #10298 from aldelaro5)
5.0-15721 2 years, 9 months ago GDB Stub: add support for various query packets (PR #10299 from aldelaro5)
5.0-15719 2 years, 9 months ago MemArena: Cleanup & interface changes for safer memory mapping. (PR #10277 from AdmiralCurtiss)
5.0-15716 2 years, 9 months ago DolphinQt: Fix generation of /external:I flags (PR #10302 from RA-Kooi)
5.0-15714 2 years, 9 months ago GameSettings: Japanese version of Pokémon Battle Revolution does not support widescreen. (PR #10304 from AdmiralCurtiss)
5.0-15712 2 years, 9 months ago GLES: Fix LOD bias int/float mismatch (PR #10314 from JosJuice)
5.0-15710 2 years, 9 months ago Interpreter: Fix cycle counting inconsistency between debug mode and regular mode loops. (PR #10310 from AdmiralCurtiss)
5.0-15708 2 years, 9 months ago Contributing.md: Mention Visual Studio formatting key combo (PR #10306 from Pokechu22)
5.0-15706 2 years, 9 months ago PixelShaderGen: Use LOD bias when sampling texture on Metal and OpenGL ES (PR #10292 from OatmealDome)